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Post by Creelien on Aug 15, 2020 16:50:52 GMT
Topic by Hydris Repository: git.teknik.io/scuti/lib3ddevil1Releases: git.teknik.io/scuti/lib3ddevil1/releasesTested and works on both Linux and Windows. Current Full Build: u.teknik.io/ibgaP.zipIncludes 3 small demos that extract pld's, textures, and meshes. License: LGPL (https://choosealicense.com/licenses/lgpl-3.0/) Feel free to study, modify and use especially for any new findings about DMC's file formats. Updates - (05/19/18) - Added python3 interface. - (04/26/18) - Added documentation. Python interface is WIP. This is a C library based on Kerilk's binary templates. s1.zetaboards.com/InfernalWorks/topic/8241017/1/As said in the forum thread, there's the same limitation where without a table of contents, identifying portions of the pld's may need to be manual. The ones involved with writing the library are also interested in writing a small converter. The consensus is currently towards COLLADA for interoperability with the most editors and tools. In general, the bias is for open source formats without forcing anyone to use specific editors. en.wikipedia.org/wiki/COLLADA
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Post by nickirixxtgoldenxp on Sept 20, 2020 23:52:39 GMT
This party's gettin' crazy. Excited to see when the .msh to dae converter gets made
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