Post by FlairDarkSlayer on Jan 27, 2020 21:31:04 GMT
DMC4 Dante Mod (Yakuza Edition/Reskin) (Original DMC4 conversion by evilmaginakuma)
I'll try to add more screenshots later.
CLICK SPOILER FOR SCREENSHOTS.
Fluffy Manager is required to install and play the game with this mod.
Mods below are part of this mod and were not made by me. Huge thanks to the folks who created those:
DMC4 Dante by evilmaginakuma:
nexusmods.com/devilmaycry5/mods/507
Gilgamesh (fixed version exclusively for DMC4 Dante Mod) by vainiuss1:
www.nexusmods.com/devilmaycry5/mods/283
Majima Style Announcer by nxus64:
www.nexusmods.com/devilmaycry5/mods/566
Rock Effects by Fenrir_Rock - pink effects for Balrog and Cerberus:
drive.google.com/file/d/1dCWImfVv0JP2o-vDU9c7HYRf6rIl6iE7/view ||||||||||
twitter.com/Fenrir_aka_Rock
Iris Bird by flemia - blue effects for Faust Hat:
www.nexusmods.com/devilmaycry5/mods/516
White Themed Dante - white effects for Styles, Swords, SDT) by x17x:
www.nexusmods.com/devilmaycry5/mods/368
www.nexusmods.com/devilmaycry5/mods/584 - Standalone effects
"Yamato as Rebellion" by osmos:
www.nexusmods.com/devilmaycry5/mods/8
Majima's snakeskin pattern used for EX costume originally remade by artist NeeSee:
neeseeart.tumblr.com/post/180313850622/thanks-friend-im-guessing-youre-referring-to
DOWNLOAD:
www.mediafire.com/file/scr9rnakpmhfl5x/DMC4_Dante_-_Yakuza_Edition.rar/file
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AVAILABLE MODIFICATIONS:
CHANGING COLOR FOR GILGAMESH:
AFTER installing the mod, go to your DMC5 files -> natives\x64\character\weapon\wp01_004
Find "STYLE_COLORS.rar" archive and open it with WinRAR.
Choose a folder with desired color and replace original mdf file with one from the archive.
REBELLION vs YAMATO:
By default the mod uses modded Rebellion sword, but there's Yamato replacement included
AFTER installing the mod, go to your DMC5 files -> natives -> x64 -> character -> weapon -> wp01_000
Open one of the RAR archives for desired weapon and replace the original content with the archive files.
REMOVING MODDED WEAPONS:
Remove content from these folders inside mod archive BEFORE INSTALLING(!):
natives\x64\character\weapon <- WEAPON FOLDER 1
natives\x64\streaming\character\weapon\ <- WEAPON FOLDER 2
IF YOU HAVE THE MOD INSTALLED ALREADY, UNINSTALL IT, REMOVE CONTENT FROM DOWNLOADED MOD ARCHIVE, INSTALL IT AGAIN.
ID tags for weapons are the same for both folders:
wp01_000 - Rebellion
wp01_001_00 - Ebony
wp01_001_01 - Ivory
wp01_003 - Coyote-A
wp01_004 - Balrog
wp01_005 - Devil Sword Sparda
wp01_006 - Devil Sword Dante
wp01_007 - Cerberus
wp01_008_00 - Kalina Ann
wp01_008_01 - Kalina Ann II
wp01_009 (_00, _01) - Cavaliere
wp01_010 - Faust Hat
wp01_011 (_00,_01) - Cavaliere R
May the dark keep your mind clear \m/